12/29/2023 0 Comments Graveyard keeper hops seeds![]() The 6th one by itself cost me 4.8 silver. Note that this is almost 150% of the cost what I would pay if the price didn't increase. I buy all 6 of them, for a total of 17.83 silver. On day 1, he has 2 gold (200 silver) and 6 wine. Let's do a buy example, and a sell example. I don't recall the restock rate, but for the sake of the example, let's say he restocks 1 per day. It's possible that I could take all of his money, but by the time I did, I would be selling the last few wine for a very low price indeed. The price continues to drop as I sell more. If I try to sell him another, he will only give me approximately 1.35 silver for it. Similarly, if I sell him one, he will buy it for 1.5 silver. If I buy a 2nd, he raises the price again to 2.45. If I buy one, he raises the price to 2.19 silver. He wants to keep 6 in inventory, and has a base price of 2 silver. Blessings of Commerce (from Prayers of Prosperity) move the reputation bar a BUNCH when sold, but give you no money. When it gets full, the merchant will unlock a new tier of items the next morning and reset the reputation bar. The more you buy or sell, the more it moves. And blessings of commerce have no cash value, so no price to change.Įach time you buy or sell things to a merchant, the game takes the total value of the items bought and/or sold and moves the reputation bar at the bottom. As explained when you meet Horadric, the price of burial certificates is fixed by law. There are two exceptions to the law of supply and demand, burial certificates and Blessings of Commerce. Likewise, if you dump a bunch of a given item on them, it may take a while for them to sell back to their normal level. However, they can only have access to a limited number of items each day, and if you buy out all of their items of a given type, it can take multiple days to get fully restocked. At the start of each new day, all merchants update, either buying or selling items from a mysterious third party to get back towards the level of inventory they want to have. When they run out of money, they won't buy any more. The merchant also has a finite amount of cash with which to buy items from you. When you sell an item (or select it for sale, before money changes hands) the merchant decreases the amount they are willing to pay for more of the same. When you buy any of them (or select it for purchase, before money changes hands) the merchant increases the price of the next item. The system is working as intended, simulating actual economics through price fluctuation.Įach merchant has a set inventory if items that they deal in, and how many of each they try to keep in stock. Some people believe that the change in price when you buy and/or sell items is a bug. This seems to come up a lot, so I'm going to take a copy of something I posted earlier on this topic and expand it a bit. Posts with spoilers should have a spoiler flair assigned, otherwise the post may be removed. If you have something negative to say about someone, bring proof and present it in a civilized manner. Slander is under no circumstances allowed and will result in a warning plus removal of the slander in question. Getting several warnings in a short amount of time will result in harsher punishment. Off-topic content does not belong here and will be removed, along with an issued warning. NSFW content does not belong here and will be removed, along with an issued warning. Threatening anyone with physical harm or leaking private information is absolutely not allowed and will result in a ban. Gratuitous rants will be removed and the poster issued a warning. Making posts or comments criticizing the game is allowed, but they should be constructive and give a clear understanding of what you find bothersome. Making posts or comments with the intent to provoke others is not allowed and will result in a warning. This is a game of capitalism and doing whatever it takes to build a thriving business. Build & manage your own graveyard while finding shortcuts to cut costs, expand into entertainment with witch-burning festivals, and scare nearby villagers into attending church. Graveyard Keeper is the most inaccurate medieval cemetery management simulator of the year. ![]()
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